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Artist credit goes to Genel Jumalon, David Cantero, Stuart Harrington, Ryan Lang, and other unknowns. We do not claim to own or have created this art.

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“Tell me no secrets, I’ll tell you no lies”

Full Name: Beetuteep Wildtail{Bee-two-teap}

Chosen Name:  Bee

Nickname[s]: Nibbles

Age: 8 (20 in human years)    

Height: 1’5”  
Weight: 4 lbs  
Hair: Brown and White or White  
Eyes: Bright Blood Red or Sky Blue
Skin: Pink (unseen due to fur) 
Race: Mousefolk
Gender: Female 
Sexuality: Lesbian  

Father: Cheetuteep Irontail
Mother: Qeetokeek Mosswhisker  
Marital / Relationship Status: Single, not looking for relationships, ever. 
Role on Gaia: Spy / Mercenary for hire
Title: “The Unseen One”

 

Personality: Beetuteep is a strange creature, and mostly keeps to herself. She rarely speaks to anyone, especially if here is more than one other person present. When alone however, she is a bundle of energy that is ready to explode at a moments notice. She is friendly and likeable once you get to know her, but until then, she is shy and distant, that is if you even notice her at all.

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Likes: 
  
Flower and Grass Alcohol 
Archery
Privacy
Money 
Girly things (Dresses, lacey outfits, ribbons, ect..)
Throwing Knives
Being stealthy 
Flowers 
Darkness (Nighttime)
Anything magical

Dislikes: 
  
Unnecessary Violence
Being hot
Mean people
Criminals
Being underestimated

 

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Weapons: 

- A short bow made of oak, hardened by old Mousefolk secret techniques that give the wood the strength and resilience of steel, meaning that the bow itself is very difficult to break. It uses hand fletched arrows that are treated the same way, making the wooden bolts stronger and sharper.

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Dual daggers kept in sheaths strapped to her thighs, hidden beneath her dress. These daggers were an heirloom of her family, passed down for twenty generations of mother to daughter, given to her by her mother, who had in turn received them from her mother. The daggers had been forged from the broken pieces of a sword wielded by a human who came to the defense of the village over a hundred years before Beetuteep’s time, and contain a hidden compartment in the hilt that secretes a deadly poison onto the blade when released.

Abilities(Based off an opponent being human or a lower class of demon): 
 

- Can move in absolute silence. This means that no matter the terrain, no matter the weather, Beetuteep can walk, run, sneak, swim, and jump in total silence.


​- She is a skilled archer, having trained since she could walk, only several months after her birth. She rarely misses her target due to her training, which included archery while running, swimming,​ and from far away, and in any weather condition, from windy, to rainy or even snowy.


- She is also advanced when it comes to throwing knives and close quarter combat with daggers. She can split a blade of grass from fifty yards, and in close quarters, can attack vital points on a target before they even know she is there.


- Due to her small size, she incredibly fast, and at top speed, can only be seen as a blur to the naked eye.


- Her fur changes by the season: In spring, summer and autumn her fur is brown, allowing her to blend in with the natural world. In winter however, her fur turns a bright white, to allow her to pass undetected through snowy environments. At these times, her eyes also change color as well, from blue in the spring, summer and autumn, to Red in the winter.


- Beetuteep is very good at mixing poisons and potions, and is well versed in the art of herbalism. Her specialty is a Poison made from the belladonna flower, which causes paralysis within minutes of the poison reaching the blood stream. It is not fatal, but very dangerous. 


- Heightened senses. She can sense body heat, her whiskers can pick up the vibrations of even the softest movements from fifty yards away, her eyes can see in the dark, and her ears can hear quite well too, as she is able to listen to conversations happening almost a full league away.
 

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History: 
 
Beetuteep was born to an unassuming family of Mousefolk that lived in the forests. Their village, Creeteekeep had stood for hundreds of years, in the land that would become the Nation of Dragomir, and like most of the villages of Mouse Folk across the world, they lived in virtual isolation from the rest of the world.

Her father, Cheetuteep Irontail, was a hunter for the village and an imposing mouse as he stood at three feet tall, a giant amongst the humble mousefolk. It was his efforts that kept food on the table, mainly his prey of squirrels, and other small creatures that happened to be unlucky enough to fall into his line of sight. Her mother, Qeetokeek Mosswhisker was the village healer, an accomplished herbalist, maker of potions and poultices that could cure any ailments the humble citizens of Creeteekeep could receive.


From an early age, three months to be exact, Beetuteep began to train for her future role in the village, as was the custom of all children. Also as was the custom, she was to train to fill the role of either her father or mother, so that the village would not lose a valuable service when the adults were no longer able to provide for the village as a whole. So Beetuteep began learning archery and fighting from her father, and Herbalism from her mother.


By the time she was four years old, the equivalent of age 14 in human years, Beetuteep was a master of both vocations, and began her apprenticeship. Customarily, young Mousefolk were sent to another hidden village, to work under that villages resident expert, to learn more skills that would be beneficial to not only the young mice home village, but to the society of Mouse Folk in general. Beatuteep was the only exception from Creeteekeep, and began her apprenticeship to her mother and father together.
 

But this arrangement would only last a year, as the village was destroyed, not by any creature, nor faction of the world outside the society of mice, but by a simply fire. Beetuteep had been out on a hunt, her first solo hunt since she had started her apprenticeship. Her father had insisted, and so she had left alone of the two day long hunt. When she returned, she found the village in ruins, smoldering ashes and burned bodies of her friends and family the only things left of Creeteekeep.
 

She traveled to other Mice villages, but was unable to settle down, and so on the eve of her seventh birthday, seventeen in human years, she departed from the hidden and secret world of the mice, and ventured out into the world of big people. It was almost a year, but she finally ventured into the land of Caelestis, where she remains to this day, plying her trade as a spy or mercenary for hire.
 

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